Sera is young, raw, frenetic. An activist passionate about causes, but also a selfish criminal. Robs from the rich, keeps it. She’s young and hasn’t thought her beliefs through yet. She is impulsive, and it?’s often not about what’s right, it’s about what’s right now. Has next to no self awareness.
[/presto]
Sera
Elf/Rogue
Daphne Groenveld
AVAILABLE
[presto]
<Character Descreption>
Iron Bull is a Qunari, a massive guy with huge horns and a monstrous ogrelike appearance. Most Qunari speak in a flat, reserved tone, but Iron Bull breaks the stereotype. He is boisterous, good-natured, confident, and relaxed. He’s a guy who is always happy to indulge his appetites, whether you’re talking food, drink, or women. It would be easy for him to come off as a thug, but he’s just so damn likeable and charismatic that he pulls it off. Picture a former athlete who retired a couple of years ago and is now doing sideline commentary, happy to joke around and still confident that he could get out there and play if he wanted to. Iron Bull is almost always casual. It’s difficult to scare him (unless demons are involved), and the most you’re going to get by way of disagreement is a wordless “Oh, you gotta be kidding me” grumble like you’d from somebody who just stepped in dog poop. Most of this casual attitude comes from the fact that Iron Bull was essentially part of the secret police in his former life. He doesn’t hide it, but in his life as a mercenary who occasionally sends reports, he’s hiding FROM it. That grim resolve and constant paranoia burned him out, and he’s afraid that if he takes things too seriously again, he’ll just find more disappointment. Life is too short for that kind of pain, and it’s a lot easier to relax and have fun.
<Appearance>
Tall, broad, and heavy. A big massive warrior. He lost an eye somewhere, and it gives him a savage appearance, but he’s got an infectious grin that makes him look less scary.
[/presto]
Iron Bull
Qunari/Warrior
Dwayne Johnson
AVAILABLE
[presto]
<CharacterDescription>
A headstrong member of the Seekers of Truth— a warrior order that exists within the Templars that serves as a “watchdog” force. They command Templars and investigate both reports of abuse as well as unusual magical disturbances that the Templars themselves cannot deal with — or, at least, they did until the Seekers broke off from the Chantry for the rebellion. Cassandra refused to rebel with the rest of her Order and remained loyal to the Divine,only to end up in the Inquisition after the Divine’s death. She believes in reform for the Chantry and is an idealist at heart— indeed, she’s a closet romantic who has a vision of what a fair and just world would look like, even if she denies this to others because she needs to be tough and often uncompromising.
<SpeechPattern>
Gruff and often angry— she confronts everything head-on, having little patience for diplomacy and subtle maneuvering. She’s not stupid, however, and when someone gives her reason to stop and think about something she will. Force is her favorite solution, however— a straight line is the practical way to deal with any problem. Some people wouldn't think she has a sense of humor, and that’s because she treats most things very seriously, but when her guard is down she can be quite funny in a subtle way. When her guard is up, and her armor is on, then she’s all business.
[/presto]
Cassandra Pentaghast
Human/Warrior
Eva Mendes
AVAILABLE
[presto]
Cullen Stanton Rutherford was a templar who served at the Circle Tower at Kinloch Hold in Ferelden. After the Mages were spared from the Rite of Annulment, Cullen was sent by Knight-Commander Greagoir to the Circle in Kirkwall, where he was promoted to Knight-Captain and second-in-command to Knight-Commander Meredith. He eventually encountered and became a recurring associate of Hawke, the Champion of Kirkwall. Cullen confessed to Hawke that Meredith was leading the Kirkwall Templar Order down a path he does not support. Cullen maintains that the Templar Order's purpose is not only to protect the population from magic, but also to protect the mages that the templars are sworn to oversee. As a result he began to have doubts about his loyalty to Meredith versus his loyalty to the Templar Order. Cullen fought alongside Hawke against Meredith and allowed Hawke to leave the city peacefully. Following the Kirkwall Rebellion, Cullen rallied what remained of the city's templars and restored order. Seeing his potential, Cassandra Pentaghast recruited him into the Inquisition, granting him the rank of Commander. He now leads the military arm of the organization and serves as the tactical advisor to the Inquisitor. He believes in the Inquisition’s cause and is proving to be a strong leader. Cullen is trying to move on from the events of his past. He still distrusts magic, but is less prejudice towards mages as people. Wishing to break from his old life, he has stopped taking lyrium. and has been working with Leliana (the Inquisition’s Spymaster) and Josephine (the Inquisition’s Ambassador) for the past few months. During meetings, Cullen acts as a military advisor and tends to prefer the direct approach.
Cullen is brave when it comes to everything other than romance. He responds to threats with a firm fist and to social advances with a bit of a blush. For a hardened Templar, he sure can be a softie.
Solas is an elf who has lived most of his life as a solitary apostate. He is an expert on the Fade, the world of spirits and dreams. He is polite, reserved, calm, and difficult to antagonize. Years of study and seclusion have made him incredibly intelligent, but also skeptical of the value of most poltiical goals and ideals. As such, he tends to pragmatism rather than idealism. He responds well to people who are intelligent and clever, and thinks less of people who are thuggish and crude. Note that some of his lines are marked “ancient times”, which is when Solas is remembering something profound he experienced in the Fade.These lines are written with a specific cadence. They should NOT be sung or forced into a sing-song voice pattern, but knowing that there is a bit of rhythm there might help the actor.
[/presto]
Solas/Fen'Harel
Elf/Mage/Elven God
Jude Law
AVAILABLE
[presto]
<CharacterDescription>
Cole appears to be a young man, shy and uncertain, who speaks with odd non sequitors that don’t always make a ton of sense. In reality, however, Cole is a spirit who has crossed into this world, and who is trying to find out whether he is a spirit, a demon, or a real person.
Cole is first and foremost compassionate. He cares about people and cannot bear to see harm come to them. He tries to help people in the most direct (and often least beneficial, long-term) way possible. Most of the time, Cole hides from everyone — most people cannot see him, or forget him after they interact with him, thanks to innate magic on Cole’s part. He is only remembered by people important to him.
He thinks in terms of feelings and emotions, often unconsciously reading the feelings of others (though never in a way concrete enough to let the player really take advantage of it), so a lot of times, he’ll be speaking thoughts that aren’t his. He also uses synesthesia at times — thinking of how a feeling tastes, or smells, or sounds. When he focuses enough to say something simple and direct, it is often an effort.
<Spirit or Human? You choose!>
With Cole we have given the winner the choice of making our deer boy more human, or more like a spirit. Either way will effect how he is roleplayed. Cole has a few distinct speech patterns that show up. These have been marked as a useful shorthand to give general voice feeling, although most lines will also have a specific context that should be respected as well:
<Sensory:>
On these lines, Cole is either trying to interpret something outside the realm of human understanding or is reading someone’s minds. These are going to have a lot of weird sensory crossover. Treat all punctuation here as essentially optional. Cole may be talking in a happy dreamy voice or rattling something off with urgent intensity, depending on the scene, but it’s always going to have this disjointed, run-on-sentence feeling to it, and the player should run with that and use whatever read works best.
<Empathic:>
On these lines, Cole is getting into someone else’s mind, either lightly (in which case he might say, “She sees the body on the table”) or deeply (in which case he would say, “I see the body on the table,” talking from the point of view of the person he’s reading). These often go along with the sensory lines, but I’ll try to mark them specifically for when weird pronoun usage pops up.
<More Spirit:>
Lines marked “Spirit Only” or “More Spirit” can sound a bit more flowing and loose, as though Cole is looking calmly and distantly at whatever is happening. Individual lines will have specific reads, of course, but in general, Cole as a spirit is much calmer and more relaxed about everything.
<More Human:>
Lines marked “Human Only” or “More Human” should have Cole sounding as close to “normal” as he gets. He usually makes more sense, and whether he’s offering normal advice or arguing or whatever,he should sound very close to “normal person saying this”, with little of the free-association rambling that marks his other lines.
<Appearance:>
A nondescript young man in a floppy shapeless hat, thin and always in motion. He can move with amazing speed and disappear into the shadows without a trace.
[/presto]
Cole
Human/Rogue/Spirit
Evan Peters
AVAILABLE
[presto]
<CharacterDescription>
Blackwall is a criminal masquerading as a Grey Warden. He believes that pretending to be a Grey Warden will give him the opportunity to do enough good to make up for the terrible things he did in his past.
<SpeechPattern>
Gruff, plain.
[/presto]
Blackwall
Human/Warrior/Grey Warden
Nick Offerman
AVAILABLE
[presto]
Leliana was once the companion of the Hero of Ferelden. After the Blight, she became the Left Hand of the Divine, and was tasked with handling the spies who worked for Divine Justinia V. After the death of Justinia V. she became the Inquisition’s spymaster. Her methods are efficient, but often ruthless. Leliana finds a quick means to an end, regardless of the sacrifice or actions needed. She is quick to find the weaknesses in others that she may exploitin her favor, and also excellent with secrets and whispers. Despite her sinister background, Leliana wants what is best for the world and the Inquisition.Leliana has hardened her heart over the years, and does not easily take orders from those she does not respect. Once she is trusting of or comfortable with anyone, she will protect them, loyally and without fault.
She is refinement. A commoner, born in the Free Marches, who has risen through the Orlesian Imperial Court, mistress of a powerful noble on the Council of Heralds, official Enchanter of the Imperial Court and the newest Divine. She is connected. She knows anyone, can befriend anyone, and if she can’t… well, she can manipulate them instead. She is ruthless and will do anything to accomplish her goals. Vivenne is somewhere between Mrs. Coulter and the Wicked Queen from Snow White. Elegant and charming with a heart of solid ice and an obsessive need for order. She is never direct. She will not antagonize an Inquisitor for disagreeing with her. She will try to charm her adversaries first, and if that fails, resort to guile and manipulation. When she does criticize, it is through catty, biting comments. Her temper, though rarely seen, is utterly terrifying.
<SpeechPattern>
Educated, superior, extremely polished.
[/presto]
Divine Victoria
Human/Mage/Divine
Lupita Nyong
AVAILABLE
[presto]
He is conscripted into the Inquisition. Cassandra, who has heard rumors of the red lyrium being found elsewhere, “strongly suggests” that Varric put his talents to work for the Inquisition…. or she can go find Hawke, if he’d prefer. Initially, Varric is just trying to protect his friends from the Inquisition. Once he realizes how much of the current crisis is his fault, he does a full Tony Stark: He wants to protect the people he’s put in harm’s way.
[/presto]
Varric Tethras
Dwarf/Rogue
Nathan Fillion
AVAILABLE
[presto]
As The Ambassador to the Inquisition, Josephine Montilyet is prim, orderly, and educated, her manner is proper and professional. Josephine strongly wants to convey a sense of dignity befitting her position as an Antivan noblewoman and a diplomat.An old acquaintance of the Divine’s Left Hand, Josephine was asked by Leliana to become the Inquisition’s Ambassador, a trusted diplomat who forges alliances and bridges hostilities with tact, favors, and connections. Josephine is a planner who understands something as audacious as resurrecting the Inquisition requires substantial support from Thedas’ rich and powerful. Fortunately she enjoys a challenge, and believes the Inquisition is in the best way to halt the chaos stemming from the death of the Divine. The pragmatic Josephine wants stability to return in the quickest fashion possible. Josephine is the eldest child of an old house of nobility that was driven to exile in Antiva. She feels responsible for the fortunes of her family, since she’s first in line to become the head of her household. Josephine ambitiously dreams of bringing the name Montilyet the clout she feels its ancient lineage deserves. There’s a spark of an idealist in Josephine “rules and orders should be used to make people’s lives better” but she doesn’t know it’s there yet.
[/presto]
Josephine Montilyet
Human/Ambassador/Advisor
Sofía Vergara
AVAILABLE
[presto]
Morrigan is better known as a “Witch of the Wilds” who has lived apart from the rest of society in the marshes of the Korcari Wilds for most of her life. She is abrasive, mysterious, and very much has her own agenda… which is to preserve the ancient magic that the stupidity of mankind has been destroying for centuries. She is contemptuous of the Chantry and pays little heed to fools. Most recently she has become a Rasputin-like figure within the Orlesian court, dazzling the Empress with her knowledge of ancient lore until the Empress appointed her a close advisor. Nobody trusts her, but she doesn’t care. She is in the court for her own reasons, and sees little reason to explain those reasons to anyone. <SpeechPattern> Sarcastic, sometimes abrasive. Her voice should be educated but not prissy— she speaks in a straightforward manner, with an archaic lilt that marks her as “foreign” to most speakers. <Appearance> Dresses in an exotic manner— even in the Orlesian court, she’ll wear a gown but it will be black and very different from everyone else’s dresses. She enjoys standing out and even shocking people. Little attention to modesty, and she rather enjoys the effect that dressing provocatively will have on others.
Dorian is an aristocratic mage from the Tevinter Imperium— a foreign land where mages rule (even though everywhere else it’s the opposite, and mages are oppressed). Mages from his homeland are considered evil, and for good reason. They’re corrupt, and use forbidden arts as a matter of course. Dorian wants to change that. He’s an idealist, fighting to change his homeland even if he knows it might be hopeless. He’s intelligent, witty and talented— and also confident, to the point of being cocky.
<SpeechPattern>
Dorian is very educated, coming from an aristocratic background. He should come across as intelligent, witty and sarcastic. He speaks quickly, a patter which could leave others in the dust, and he’s not about to wait for them to catch up. It’s important that he still come across as likeable— for all his witty banter, he is still a good person at heart.
<Appearance>
Stylish, slicked-back black hair, piercings— Dorian is handsome and he knows it. He wears Tevinter mage robes of high quality, and is very fussy about his appearance.
<CharacterArchetype>
The Clever Rogue
[/presto]
Dorian Pavus
Human/Mage
Rafa Rech
TAKEN
[presto]
Cremisius Aclassi, also known as Krem, is a member of the Bull's Chargers mercenary company. He serves as the Iron Bull's lieutenant. He was raised female but identifies as male by all accounts. He was born to a Tevinter Tailor, who's business tragically sunk and forced his father into slavery. Not long after his fathers sacrifice,Krem joined the army, but since women's roles in the Tevinter military are heavily restricted, Krem had to conceal his transgender status by bribing the healer who performed military physicals. His charade went on for several years, but when the healer was called away on duty, the new healer discovered Krem's secret and reported him to the authorities. Faced with the threat of slavery or execution, Krem ran, but was caught in a border town's tavern by a Tevinter tribune and his men. As the tribune and his men attacked Krem for deserting (to "make an example" out of him), the Iron Bull came to Krem's defense, losing his eye when he came in between Krem and a Tevinter's flail. Afterward, the Iron Bull healed Krem's injuries and asked if he wanted a job. Iron Bull and The Chargers joined the Inquisition at Krem's suggestion. Since then Krem has followed Iron Bull, and lead The Chargers, valiantly into battle for the Inquisitor's cause. Krem is fiercely loyal and unwavering in the face of danger or discrimination.
<SpeechPattern>
Deep, with barely a hint of any female tone. Sarcastic and friendly, even upon first meeting someone .
[/presto]
Cremisius Aclassi
Human/Warrior/Charger
Erika Linder
AVAILABLE
[presto]
<CharacterDescription>
Morrigan’s son— who may be the result of the ritual in the first Dragon Age game, or may simply be the product of Morrigan’s affair with the Warden. He’s an intelligent, serious-minded boy who surprises people with his insight. Far more than you’d expect from a 10-year old.
<SpeechPattern>
Soft-spoken but serious. Very clever but never cocky.
[/presto]
Kieran
Human/Mage
Fabrizio Guido
AVAILABLE
[presto]
Alistair took his place as King of Ferelden. He remains earnest, wry and self-deprecating. He is exasperated with the situation in Redcliffe, feeling that the mages have taken advantage of his good will.